Sinsoft Poker

Sinsoft's next game is Sinsoft Poker. First release will be a single player game while possible social/multi-player features are being looked into. Sinsoft Poker is classic Texas Hold 'em.

First there will be a single player online demo, with possible DLC versions in the works that are ad free.

Screenshots:




Tools used: Unity 3.4.2, MonoDevelop 2.4.2, Alchemy 008, Blender 2.60, GIMP 2.6.11, Audacity 1.3.13, Sinsoft Blender Automation Tool (Unity 3)

Unity 3 Automation Plug-in Script For Blender 2.59

Shown below is a Unity 3 Automation Frontend script for Blender 2.59. The script is for internal use only.

Screenshot (Updated):


Sinan

CryENGINE3 Automation Plug-in Script For Blender 2.59

Shown below is a CryENGINE3 Automation Frontend script for Blender 2.59 used by Sinsoft to evaluate the engine.

We have decided to evaluate CryENGINE3, and currently we are successful in getting Blender to export to Sandbox. However it involves multiple conversions of the collada .dae file that Blender produces ( --- the conversions are automated).

EDIT: We have found several issues when exporting to Blender (see below). 

One is that the SDK doesn't come with sample DAE files in order for Blender users to post process the dae files to fit the engine requirements. For example User Defined Types (or UDP) are needed to specify physics properties. In CryENGINE3 physics properties like box, sphere, capsule, mass, etc have to be set in the DCC app and are specified in UDP types in the collada output. However we have no idea what the format is.

The second issue that arises is that CryENGINE3 requires long names for objects and materials which Blender does not support.


The script is not publicly available as it contains workflow operators specific to Sinsoft's workflow.

Screenshots:



Sinan

UDK Automation Plug-in Script For Blender 2.59

The following is a UDK Automation Frontend script for Blender.

The script is not publicly available anymore because it contains additional operators specific to Sinsoft's workflow and we simply cannot publicly support the script.

A cool feature about this script is that the start udk game operator can of course be mapped in Input Configuration so that when you press "P" a UDK game is launched.

Screenshot:




Sinan