Sinsoft considers switching to UDK for game development

Sinsoft has been evaluating UDK since its release last week and may consider switching to Unreal Engine for game creation.

We are currently using BGE for game development.

However some issues have to be resolved before the final decision can be made:

  1. The biggest issue is asset export from Blender. Sinsoft does not want to switch without being able to use Blender because we believe Blender is crucial for fast DCC development. There are some 3rd party export scripts currently being evaluated.
  2. Ad Revenue sharing issues that need to be resolved.